Here are a few "rules of the road", the basic rules of building. I'll add to them as I think of more.
Think of building as building a story. Your area should reveal itself by showing the visitor this story. Put the story in everything they see. The rooms, mobs, and objects. They should all contain, for the most part, what a person sees when they look at them.
If you must tell some overt history, try to use a sign or a book or someone saying something. (That said, I sometimes break this rule, as in the Hatter and Lady Vinca. But for the most part I try to keep room descriptions following it.)
Last Modified: 11 Aug 05